![]() Once the mods and the optional file are in place, you can start Gungeon. For a general tutorial on installing backends, click here In this case, the mod author probably informed you where to get the needed backend. Your game is now viewable in the Library. Enter your unique code that's displayed on the 'Orders' page of and follow the prompts to activate. ![]() Click this and then select Activate a Product on Steam. Open the Steam client, login and locate the Games tab on the top menu. Some mods depend on other backends - for example, the mod author might've wanted to add functionality not present in the base ETGMod API. Download and install the Steam client on your PC. Optionally you can create a file called mods.txt in the Mods directory and specify the order of loading mods, with each path on each line (if you don't understand, just don't do anything, ETGMod will do it for you). You can put your mods (not backends!) in the directory both in the form of. If the Mods directory doesn't exist, create it. Linux: ~/.local/share/Steam/steamapps/common/Enter the Gungeon/Mods.64bit: C:\Program Files (x86)\Steam\steamapps\common\Enter the Gungeon\Mods.32bit: C:\Program Files\Steam\steamapps\common\Enter the Gungeon\Mods.
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